The Day of the NIDS (NIDS playing two Games in Succession)
Date: October 25, 2008
Venue: Robinson’s Galleria – lower ground floor
Regulars Present: Kuneho, Joel and Henri with special appearance of Kyuzo( too tired to play after a seminar session with his Gurlz :D )
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Game 1
Kuneho(Hive Tyrants) vs. Ebon(Order of the Clenched Fist)
2000pts Seize Ground (3 Counters), Spearhead Deployment
Results : Ebon Wins! Order of the Clenched Fist claiming two Objectives to one of the Hive Fleet.
The battle line was simple for the Nids a formation of Close combat armed Large Bugs interspaced with 3 large groups of troops lesser bugs.
The NIDS Felt the Wraith of the Emperors weapons as Ebon maximized the use of his 3 Landspeeders to decimate the Nids in the early turns. Supported with long range and mid-range fire power made the difference, in one shooting phase the marines was able to kill 20 of the 28 of the first unit of lesser bugs, while the other unit of lesser bugs lost about 10 of its original 28.
2 of the 3 troop choices was almost wiped out in the first 2 turns (the lack of shooters on the Nids side was evident). Nids Tried to advance to claim/contest the 2 objective points but was almost wiped out trying to do so. Close combat was just as close as large creatures fighting it out with marine combat squads trying to hold the line. 2 turns of hard fought hand to hand combat followed. Large monsters trying to fight it out with Space marines only to be shot to death by midrange fire power after winning the close combat againts the marines.
The Nids losing 70% of their original number before the end of the 4th and early 5th round.
Last turn was still critical a draw could have been sallied by the Nids-All they needed to to do was to kill off the lone space marine holding the objective : unfortunately it was not to be.
Game ends early in 5 turns.
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Game 2
Kunerho(NIDS) vs. Henri(Iron Wolves)
2000pts Seize Ground (3 Counters), Dawn of war Deployment
Results : Draw! Space wolves Taking one objective while Nids took the other leaving the last objective contested by both sides.
Wolves again deploying via Drop pods gave up 2 turns to the Nids, enough time for them to claim all 3 objectives . The first unit to be deployed for the wolves was the priest and his blood Claws - deployed in a Rhino - This unit was wiped out after two rounds.
The third round saw the bulk of the Iron wolves deploying near or on the 2 objective points.
The next few rounds followed with Heavy close combat and short range fire-fights ensured a hard contested battle between the Nids trying to hold the objectives and Iron Wolves trying to cleanse the area from infestations.
Sudden end at turn 5 saw both Nids and Iron Wolves claimed an objective each and contested one.
Games Ends around 7:30 PM
Other Events after the games: Salubri, Kyuzo and I, unwind at our favorite coffee shop - Where the view always relaxes our tired eyes after a long days work or gaming.
Tuesday, October 28, 2008
Tuesday, October 14, 2008
Battle Report SW vs SW (Iron Wolves)
SW Composition Iron Wolves
1st GHP on the “ SKULDELEV” w/Deathwind
2nd GHP on the “ GOKSTAD”
3rd GHP on the “ KNARR”
HQ
Wolf Guard Battle Leader Arne (Eagle)/ WGBG on the “DRAKE”
4th GHP on Razorback
Wolf Priest Heidrun with 11th Blood Claw on Rhino
Dreadnoughts:
(HQ) Vendread –Brother Sigurdr (The Guardian of Victory)
Elites :
Dreadnought – Brother Steinar (Stone)
1st Iron Wolf Scout Pack
The Iron Wolves was asked again join in the training exercises with the veteran contingent of the Space Wolf Priest Regus. The Iron Wolves chose Wolf Priest Heidrun to lead the contingent. Wolf Priest Heidrun chose to deploy via Drop pods with a mobile force in support.
He joined the Blood Claws in a Rhino and a unit of Grey Hunters on a razorback, While the rest of the Grey Hunters was deployed on Drop pods with Wolf Guard Battle Leader Arne with hisbodyguards, deploying as reserves on foot was Dreadnought (Ven Dread) Leader Siguired, Brother Steinar with a pack of Wolf Scouts.
Wolf Priest Regus chose to deploy his forces in his traditional set up moving up all his units to take and hold the objectives unmolested. He took 3 of the 5 objectives with Infantry and support from Land speeders and Rhinos.
The Wolf Scouts, and VenDread Siguired was the first on the scene. Scouts failing to take out the Predator while Vendread leader Siguired eliminated the enemy scouts from the exercise. Wolf Priest Regus was quick to react and moved his forces to face the scouts -(which the lack the experience got the better of them ) the Scouts withdraw, effectively putting them out of the game early.
Wolf Guard Battle Leader Arne with his bodyguard deployed to contest one of the 5 objectives while the 2 other packs of Grey Hunters tried to take out the contingent of the opposing Grey hunters and Blood claws inside the Land Raider lead by the Regus. Hoping to destroy the Land Raider the Grey hunters pack with Meltagun tried to hit it with no effect, the other GHP opened fire on the Predator, destroying it the process, while WGBL Arne attacked the Grey hunters entrenched inside a fox hole, unfortunately with limited effect the Grim inside the Razorback and Dreadnought Brother Steinar only managed to damage land Raider’s Assault cannon. The Drop pod "SKULDELEV" armed with Deathwind mis-fired and hitting an empty space instead. While the other two Drop pods used their storm bolters against the well entrenched Grey Hunters with little success.
Wolf Priest Regus with his Blood Claws furiously assaulted the 1st GHP (Grey) and almost cutting them to last 4-men while the 2nd GHP(Black) was reduced 6-men. While the opponents land speeders concentrated their fire power in destroying the two drop pods "SKULDELEV" and "GOKSTAD".
It was looking grim from the stand point where Wolf Priest Heidrun was, (using the rhinos com devices to monitor whats happening around him) “ We are being badly mauled by Wolf priest Regus” (he was deployed in the east sector far from the main battle lines to take the 5th objective), - “ Brother Gunnvor” Im sending you the 3rd GHP(red) to support your drive to the center line - Destroy the opposing Grey hunters Pack!!!”. . . .
After receiving the order . . . (a short pause) . . . eager for Glory Brother Gunnvor ordered a suicidal assault against the opposing GHP: " advance my brothers show them what we can do !!!", but was cut down in process. Although he managed to eliminate the GHP trying to hold the objective – it was a ill-advised assault. While Dreadnought Brother Steinar and the brother Grim inside the Razorback again failed to Eliminate their Primary target the Land Raider. While brother Leader Siguired(Ven Dread) also tried to move towards the center while firing his Assault Cannon. The arrival of the 3rd GHP somewhat stabilized the situation, The 1st GHP was destroyed while the 2nd was down to the last marine. The Iron Wolves was in dire Straits losing 2 GHP and a WGBL with his Retinue in the exchange.
Wolf Priest Regus was quick to maximize his gains assaulting and almost destroying the 2nd GH Pack, While attacking with all the fire power available to reduced 3rd GH Pack to a handful of marines before Assaulting and finishing them off with his Blood claws . While the Land speeders concentrated on destroying the "KNARR". A miraculous stand by the remaining GHP from the 1st GH Pack saved the line from total collapse.
Wolf Preist Heidrun exclaimed “Things are not going as planned” - “ Brother Steinar assault the LRC” , . . . “ Brother Grim move your (4th GH) Pack Razorback againts the enemy in the center Center" . . . concentrate all your fire power against Wolf Priest Regus and his Blood Claws!! “ –
After seeing the LRC immobilized , uncharacteristically Wolf Priest Regus ordered a withdrawal leaving the 4th GH Pack to claim the objective(failing the moral test)!!
After the Smoke have cleared , Iron Wolves took 2 objectives against 1 for the Space Wolves led by Wolf Priest Regus and 2 others contested or was unoccupied by either side. A Tactical Victory but losing almost 3 quarters of the force : 1 HQ with retinue, 3 GHP Squads and their transport and the wolf scouts against 1 squad of scouts, 1 predator, a pack of GHP and a Lord.
Watching and Studying the war exercise video:
Rune Priest Folkvarthr (Guardian of the people) “ Well our tactics needs to be refined and our equipment needs to be double checked – Specially grenades and special weapons“ Our tactics so far have serve us well in the past - but this battle shows us the flaw in our implementation/It is high time to readjust our composition "
Wolf Guard Battle Leader Gunnvor (War-vigilant): “ Hmmm we have proven to them that we can hold our own, but we just need to be more precise in our deployment and more accurate assumptions on the enemies plans !!, Good thing this was just a war exercise. Wolf Guard Battle Leader Valdemar (Mighty/famous) “I agree Brother Gunnvor, we need to check into weapons that we bring in future battles”. It was a near-miss thing . I'll see to it that its done"
1st GHP on the “ SKULDELEV” w/Deathwind
2nd GHP on the “ GOKSTAD”
3rd GHP on the “ KNARR”
HQ
Wolf Guard Battle Leader Arne (Eagle)/ WGBG on the “DRAKE”
4th GHP on Razorback
Wolf Priest Heidrun with 11th Blood Claw on Rhino
Dreadnoughts:
(HQ) Vendread –Brother Sigurdr (The Guardian of Victory)
Elites :
Dreadnought – Brother Steinar (Stone)
1st Iron Wolf Scout Pack
The Iron Wolves was asked again join in the training exercises with the veteran contingent of the Space Wolf Priest Regus. The Iron Wolves chose Wolf Priest Heidrun to lead the contingent. Wolf Priest Heidrun chose to deploy via Drop pods with a mobile force in support.
He joined the Blood Claws in a Rhino and a unit of Grey Hunters on a razorback, While the rest of the Grey Hunters was deployed on Drop pods with Wolf Guard Battle Leader Arne with hisbodyguards, deploying as reserves on foot was Dreadnought (Ven Dread) Leader Siguired, Brother Steinar with a pack of Wolf Scouts.
Wolf Priest Regus chose to deploy his forces in his traditional set up moving up all his units to take and hold the objectives unmolested. He took 3 of the 5 objectives with Infantry and support from Land speeders and Rhinos.
The Wolf Scouts, and VenDread Siguired was the first on the scene. Scouts failing to take out the Predator while Vendread leader Siguired eliminated the enemy scouts from the exercise. Wolf Priest Regus was quick to react and moved his forces to face the scouts -(which the lack the experience got the better of them ) the Scouts withdraw, effectively putting them out of the game early.
Wolf Guard Battle Leader Arne with his bodyguard deployed to contest one of the 5 objectives while the 2 other packs of Grey Hunters tried to take out the contingent of the opposing Grey hunters and Blood claws inside the Land Raider lead by the Regus. Hoping to destroy the Land Raider the Grey hunters pack with Meltagun tried to hit it with no effect, the other GHP opened fire on the Predator, destroying it the process, while WGBL Arne attacked the Grey hunters entrenched inside a fox hole, unfortunately with limited effect the Grim inside the Razorback and Dreadnought Brother Steinar only managed to damage land Raider’s Assault cannon. The Drop pod "SKULDELEV" armed with Deathwind mis-fired and hitting an empty space instead. While the other two Drop pods used their storm bolters against the well entrenched Grey Hunters with little success.
Wolf Priest Regus with his Blood Claws furiously assaulted the 1st GHP (Grey) and almost cutting them to last 4-men while the 2nd GHP(Black) was reduced 6-men. While the opponents land speeders concentrated their fire power in destroying the two drop pods "SKULDELEV" and "GOKSTAD".
It was looking grim from the stand point where Wolf Priest Heidrun was, (using the rhinos com devices to monitor whats happening around him) “ We are being badly mauled by Wolf priest Regus” (he was deployed in the east sector far from the main battle lines to take the 5th objective), - “ Brother Gunnvor” Im sending you the 3rd GHP(red) to support your drive to the center line - Destroy the opposing Grey hunters Pack!!!”. . . .
After receiving the order . . . (a short pause) . . . eager for Glory Brother Gunnvor ordered a suicidal assault against the opposing GHP: " advance my brothers show them what we can do !!!", but was cut down in process. Although he managed to eliminate the GHP trying to hold the objective – it was a ill-advised assault. While Dreadnought Brother Steinar and the brother Grim inside the Razorback again failed to Eliminate their Primary target the Land Raider. While brother Leader Siguired(Ven Dread) also tried to move towards the center while firing his Assault Cannon. The arrival of the 3rd GHP somewhat stabilized the situation, The 1st GHP was destroyed while the 2nd was down to the last marine. The Iron Wolves was in dire Straits losing 2 GHP and a WGBL with his Retinue in the exchange.
Wolf Priest Regus was quick to maximize his gains assaulting and almost destroying the 2nd GH Pack, While attacking with all the fire power available to reduced 3rd GH Pack to a handful of marines before Assaulting and finishing them off with his Blood claws . While the Land speeders concentrated on destroying the "KNARR". A miraculous stand by the remaining GHP from the 1st GH Pack saved the line from total collapse.
Wolf Preist Heidrun exclaimed “Things are not going as planned” - “ Brother Steinar assault the LRC” , . . . “ Brother Grim move your (4th GH) Pack Razorback againts the enemy in the center Center" . . . concentrate all your fire power against Wolf Priest Regus and his Blood Claws!! “ –
After seeing the LRC immobilized , uncharacteristically Wolf Priest Regus ordered a withdrawal leaving the 4th GH Pack to claim the objective(failing the moral test)!!
After the Smoke have cleared , Iron Wolves took 2 objectives against 1 for the Space Wolves led by Wolf Priest Regus and 2 others contested or was unoccupied by either side. A Tactical Victory but losing almost 3 quarters of the force : 1 HQ with retinue, 3 GHP Squads and their transport and the wolf scouts against 1 squad of scouts, 1 predator, a pack of GHP and a Lord.
Watching and Studying the war exercise video:
Rune Priest Folkvarthr (Guardian of the people) “ Well our tactics needs to be refined and our equipment needs to be double checked – Specially grenades and special weapons“ Our tactics so far have serve us well in the past - but this battle shows us the flaw in our implementation/It is high time to readjust our composition "
Wolf Guard Battle Leader Gunnvor (War-vigilant): “ Hmmm we have proven to them that we can hold our own, but we just need to be more precise in our deployment and more accurate assumptions on the enemies plans !!, Good thing this was just a war exercise. Wolf Guard Battle Leader Valdemar (Mighty/famous) “I agree Brother Gunnvor, we need to check into weapons that we bring in future battles”. It was a near-miss thing . I'll see to it that its done"
Saturday, October 11, 2008
HGR Journal Entry No. 071
The guys gathered at Midnight's place to continue more 5th ed "playtesting"...
Venue: Somewhere in the Quezon City Area
Regulars Present: Midnight, Salubri, Kyuzo, Joel & Henri
Venue: Somewhere in the Quezon City Area
Regulars Present: Midnight, Salubri, Kyuzo, Joel & Henri
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Game 1
Midnight's Space Wolves vs Henri's Iron Wolves (SW)
2000 pts. Seize Ground in Spear Head deployment
Henri wins!
Major upset as Midnight stays on top of the game from the early turns but loses due to mojo! One squad ran away from the objective leaving Henri to claim 2 objectives to Midnight's 1.
Game 2
Salubri's Sword of Light vs Joel's Space Marines
2000 pts. Seize Ground in Dawn of War deployment
Joel wins!
2nd Game where Salubri's Falcon goes down on a 5&6 damage roll! Wraithlord is gunned down by Vanguard Veterans(is this the one with bolters?) wounding on a 2+ and causing too many wounds to count(lol) ! The game ends early (again!? lol) with Joel in position to take 2 counters while Salubri's Eldar was loitering on the table (kamote!) .
Game 3
(the game that shouldn't have happened coz Kyuzo was forced to play lol)
Kyuzo's Black Legion vs Salubri's Sword of Light
2000 pts. Annihilation in Spearhead deployment
Salubri wins!
Kyuzo was not at his best as he was "forced to play". The game began with Kyuzo's Land Raider immediately going up in flames! His princi(new word. plural for prince. ;) ) looked scary but went down too early before the Farseer even had a chance to block their psychic mumbo jumbo. One prince fell to a hail of shurkens and the other to Fire Dragons and Wraithlord combo. Shining spears have a field day taking out 3( possibly more ) kill points. Scorpions assaulted a tac squad and failed miserably, dropping their weapons and running away like scared little girls ( damned Eldar! ). The dust settles after 7 gruelling turns ( for Kyuzo who was "forced to play" ) with Salubri taking 12 kill points vs Kyuzo's 6.
Midnight's Space Wolves vs Henri's Iron Wolves (SW)
2000 pts. Seize Ground in Spear Head deployment
Henri wins!
Major upset as Midnight stays on top of the game from the early turns but loses due to mojo! One squad ran away from the objective leaving Henri to claim 2 objectives to Midnight's 1.
Game 2
Salubri's Sword of Light vs Joel's Space Marines
2000 pts. Seize Ground in Dawn of War deployment
Joel wins!
2nd Game where Salubri's Falcon goes down on a 5&6 damage roll! Wraithlord is gunned down by Vanguard Veterans(is this the one with bolters?) wounding on a 2+ and causing too many wounds to count(lol) ! The game ends early (again!? lol) with Joel in position to take 2 counters while Salubri's Eldar was loitering on the table (kamote!) .
Game 3
(the game that shouldn't have happened coz Kyuzo was forced to play lol)
Kyuzo's Black Legion vs Salubri's Sword of Light
2000 pts. Annihilation in Spearhead deployment
Salubri wins!
Kyuzo was not at his best as he was "forced to play". The game began with Kyuzo's Land Raider immediately going up in flames! His princi(new word. plural for prince. ;) ) looked scary but went down too early before the Farseer even had a chance to block their psychic mumbo jumbo. One prince fell to a hail of shurkens and the other to Fire Dragons and Wraithlord combo. Shining spears have a field day taking out 3( possibly more ) kill points. Scorpions assaulted a tac squad and failed miserably, dropping their weapons and running away like scared little girls ( damned Eldar! ). The dust settles after 7 gruelling turns ( for Kyuzo who was "forced to play" ) with Salubri taking 12 kill points vs Kyuzo's 6.
Sunday, October 05, 2008
Warhammer 40,000 Ork Barricades, made in China
hi guys!
nakakabahala lang...
it started with the codexes... PRINTED IN CHINA (meaning it was made in China)
now, i was about to buy the new release Warhammer 40,000 Ork Barricades only to find out... (guess what) it is made in China.
if it is starting now... what GW product will be next?
my point is that, we are paying for our expensive hobby that is supposed to be MADE IN UK, yet, are we receiving inferior quality products for our expensive hobby?
this not about the milk scare thing on china, that's in the limelight now.
and i perfectly understand the business formula.
manufacturing cost + labor cost + storage cost + marketing cost = market pricing
all i want to convey is that i'm not saying anything about the pricing scheme of GW, alam na natin na expensive talaga sya. i dont care about that (i have 10 massive GW 40K armies).
my thing is that, am paying well for this so called quality products (na akala ko made STILL IN UK) and only to find out na GAWA NA SYA SA CHINA.
when i checked the resin-based of the barricades, "balbon" ang pagkakagawa meaning the product was made or done in disregard to product quality.
if you compare the barricades now dun sa dating barricades na release nila na gawa sa UK, maganda at maayos ang pagkakagawa meaning quality product sya.
nakakabahala lang...
it started with the codexes... PRINTED IN CHINA (meaning it was made in China)
now, i was about to buy the new release Warhammer 40,000 Ork Barricades only to find out... (guess what) it is made in China.
if it is starting now... what GW product will be next?
my point is that, we are paying for our expensive hobby that is supposed to be MADE IN UK, yet, are we receiving inferior quality products for our expensive hobby?
this not about the milk scare thing on china, that's in the limelight now.
and i perfectly understand the business formula.
manufacturing cost + labor cost + storage cost + marketing cost = market pricing
all i want to convey is that i'm not saying anything about the pricing scheme of GW, alam na natin na expensive talaga sya. i dont care about that (i have 10 massive GW 40K armies).
my thing is that, am paying well for this so called quality products (na akala ko made STILL IN UK) and only to find out na GAWA NA SYA SA CHINA.
when i checked the resin-based of the barricades, "balbon" ang pagkakagawa meaning the product was made or done in disregard to product quality.
if you compare the barricades now dun sa dating barricades na release nila na gawa sa UK, maganda at maayos ang pagkakagawa meaning quality product sya.
Wednesday, October 01, 2008
HGR Journal Entry No. 070 - Even Storms Fail To Discourage These Weekday Warriors
Date: October 1, 2008
Venue: Somewhere in the Quezon City Area
Regulars Present: Midnight, Salubri aka Darth Chuck, Kyuzo, Lord Ravage, Deadeye
Highlights:
2000pts Capture and Control Mission, Dawn of War Deployment
Draw!
It wasn't the Craftworld's day with a slew of bad rolls at some critical points in the game that put them on the defensive while the Space Wolves' armored column made a steady advance towards the Craftworld's home objective.
Shining Spears made the game interesting by moving into close combat at the Space Wolves' home objective with the Dire Avengers and Storm Guardians not far behind in the hopes of claiming enemy objective once its clear.
Game ends in a tactical draw with no troops of either side close enough to claim any objective but the Space Wolves have a slight edge in Victory Points.
... unfortunately for Krieg's pack, the Bloodclaws riding the crusader lost all sense of direction when Regus was rendered unconcious by that Wraithlord's crushing blow. Instead of heading for the Eldar objective, they wasted time going after a bunch of fire dragons.
... Krieg also mistook the SW scouts as a claiming/scoring unit. Di pala troops lang pwede!
... newbie mistake for me, always keep your mind on the objective... as an old man would say, snatching defeat from the jaws of victory :P
2000pts Capture and Control Mission, Dawn of War Deployment
Draw! 7Turns
With Lord Ravage's arrival with an army whose name is a work in progress that makes Deadeye blush... moving on...
This was a very close affair, with Deadeye making an early control of the center while Lord Ravage outflanking units try to sweep coming from one flank, reminiscent of some epic battle only seen in the movies. Extended turns proved critical in Lord Ravages efforts to successfully eliminate Ultramarines from claiming their home objective or sent them running. Game ends in a tactical draw.
Deadeye: "I can't see your unit but I can see your eye..." *pointing his laser pointer checking to see if he can shoot*
Lord Ravage: "Don't shoot my eye!"
Deadeye: "Oh no sir! They're poking us from behind!"
Session ends 7:00pm
Venue: Somewhere in the Quezon City Area
Regulars Present: Midnight, Salubri aka Darth Chuck, Kyuzo, Lord Ravage, Deadeye
Highlights:
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Game1 - Salubri(Craftworld Megil en Mea) vs. Midnight(Space Wolves)2000pts Capture and Control Mission, Dawn of War Deployment
Draw!
It wasn't the Craftworld's day with a slew of bad rolls at some critical points in the game that put them on the defensive while the Space Wolves' armored column made a steady advance towards the Craftworld's home objective.
Shining Spears made the game interesting by moving into close combat at the Space Wolves' home objective with the Dire Avengers and Storm Guardians not far behind in the hopes of claiming enemy objective once its clear.
Game ends in a tactical draw with no troops of either side close enough to claim any objective but the Space Wolves have a slight edge in Victory Points.
... unfortunately for Krieg's pack, the Bloodclaws riding the crusader lost all sense of direction when Regus was rendered unconcious by that Wraithlord's crushing blow. Instead of heading for the Eldar objective, they wasted time going after a bunch of fire dragons.
... Krieg also mistook the SW scouts as a claiming/scoring unit. Di pala troops lang pwede!
... newbie mistake for me, always keep your mind on the objective... as an old man would say, snatching defeat from the jaws of victory :P
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Game2 - Lord Ravage(Peter North's Crimson Scars...:P) vs. Deadeye(Ultramarines)2000pts Capture and Control Mission, Dawn of War Deployment
Draw! 7Turns
With Lord Ravage's arrival with an army whose name is a work in progress that makes Deadeye blush... moving on...
This was a very close affair, with Deadeye making an early control of the center while Lord Ravage outflanking units try to sweep coming from one flank, reminiscent of some epic battle only seen in the movies. Extended turns proved critical in Lord Ravages efforts to successfully eliminate Ultramarines from claiming their home objective or sent them running. Game ends in a tactical draw.
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Some Worthy Quotable Quotes from the Regulars (actually Deadeye took most of the credit this session):Deadeye: "I can't see your unit but I can see your eye..." *pointing his laser pointer checking to see if he can shoot*
Lord Ravage: "Don't shoot my eye!"
Deadeye: "Oh no sir! They're poking us from behind!"
Session ends 7:00pm
Sunday, September 28, 2008
HGR Journal Entry No. 069 - Battles At Midnight Sector Cont'd...
Date: September 27, 2008
Venue: Somewhere in the Quezon City Area
Regulars Present: Midnight, Henri, Kuneho, Owen, Ebon, Deadeye, and Kyuzo to take note of results
Highlights:
Work on a Saturday has still kept me busy. But it wasn't busy enough for me to pass by the Midnight Sector to check on the games being played there before going home. Despite the small space and the occasional rain, it was not enough to dampen the spirits of the Regulars present.
2000pts Annihilation, Dawn of War Deployment
Draw! Killpoint Score 8-8
Details of this game as related by Midnight in his Battle Report.
2000pts Seize Ground (3 Counters), Pitched Battle Deployment
Kuneho Wins! Hive Fleet claiming one Objective to the Sisters of Battle's none
2000pts Annihilation, Spearhead Deployment
Ebon Wins! Killpoint Score 4-3
2000pts Seize Ground (4 Counters), Dawn of War Deployment
Midnight Wins!
Midnight also logged in some details of this game in this Battle Report.
Session ends 8:30PM
Venue: Somewhere in the Quezon City Area
Regulars Present: Midnight, Henri, Kuneho, Owen, Ebon, Deadeye, and Kyuzo to take note of results
Highlights:
Work on a Saturday has still kept me busy. But it wasn't busy enough for me to pass by the Midnight Sector to check on the games being played there before going home. Despite the small space and the occasional rain, it was not enough to dampen the spirits of the Regulars present.
--------------
Game1 - Midnight(Space Wolves) vs. Henri(Iron Wolves)2000pts Annihilation, Dawn of War Deployment
Draw! Killpoint Score 8-8
Details of this game as related by Midnight in his Battle Report.
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Game2 - Owen(Sisters of Battle) vs. Kuneho(Tyranids)2000pts Seize Ground (3 Counters), Pitched Battle Deployment
Kuneho Wins! Hive Fleet claiming one Objective to the Sisters of Battle's none
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Game3 - Ebon(Order of the Clenched Fist) vs. Henri(Iron Wolves)2000pts Annihilation, Spearhead Deployment
Ebon Wins! Killpoint Score 4-3
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Game4 - Deadeye(Tau) vs. Midnight(Space Wolves)2000pts Seize Ground (4 Counters), Dawn of War Deployment
Midnight Wins!
Midnight also logged in some details of this game in this Battle Report.
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Went on ahead while the 4th game was in its closing stages. Hopefully next weekend we'd be back to our gaming ways in the Galleria Sector.Session ends 8:30PM
Monday, September 22, 2008
HGR Journal Entry No. 068 - No Shortage Of Space Has Stopped The Regulars...
Date: September 22, 2008
Venue: Somewhere in the Quezon City Area
Regulars Present: Midnight, Salubri, Ebon, Henri, Lord Ravage, Kuneho with Kyuzo present to record results
Highlights:
Due to technical difficulties, this current Journal Entry is a work in progress. But the gist of what has transpired is basically there. Enjoy. ;)
2000pts Capture and Control, Spearhead Deployment
Ebon Wins! Order of the Clenched Fist claiming Eldar Objective
Lord Ravage(13th Company) vs. Henri(Iron Wolves)
Midnight(Space Wolves) vs. Kuneho(Tyranids)
2000pts Annihilation, Dawn of War Deployment
Draw! 13th Company-3 to Iron Wolves-3. For highlights, just refer to Henri's Battle Report
Kuneho Wins! Killpoint Score Tyranids-10 to Space Wolves-8. For highlights, just refer to Midnight's account in his Battle Report entry.
Starbucks Highlights
Session Ends 10-ish.
Venue: Somewhere in the Quezon City Area
Regulars Present: Midnight, Salubri, Ebon, Henri, Lord Ravage, Kuneho with Kyuzo present to record results
Highlights:
Due to technical difficulties, this current Journal Entry is a work in progress. But the gist of what has transpired is basically there. Enjoy. ;)
--------------
Game1 - Ebon(Order of the Clenched Fist) vs. Salubri(Craftworld Megil en Mea)2000pts Capture and Control, Spearhead Deployment
Ebon Wins! Order of the Clenched Fist claiming Eldar Objective
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Game2Lord Ravage(13th Company) vs. Henri(Iron Wolves)
Midnight(Space Wolves) vs. Kuneho(Tyranids)
2000pts Annihilation, Dawn of War Deployment
Draw! 13th Company-3 to Iron Wolves-3. For highlights, just refer to Henri's Battle Report
Kuneho Wins! Killpoint Score Tyranids-10 to Space Wolves-8. For highlights, just refer to Midnight's account in his Battle Report entry.
--------------
Shakey's HighlightsStarbucks Highlights
Session Ends 10-ish.
Sunday, September 21, 2008
Surprised!!!
Lord Ravage(13th Company) vs. Henri(Iron Wolves)
2000pts Annihilation, Dawn of War Deployment
4X4 Table
Draw! 13th Company-3 to Iron Wolves-3.
For several days now, reports kept coming in from our wolf scouts. There are energy surges and abnormal power surges from our equipment around the western sector. Wolf Priest decided to investigate himself. Arriving before dawn with a pack of Grey Hunters on Razorback, hoping to find what’s causing the energy surges in the area.
Wolf Priest : " there is simply nothing irregular here! Brother sergeant news from the scouts ? "
Brother Sergent : " None Sir, But they are on their way. They will be arriving soon- near the western sector . . .with the reports.
Wolf Priest: " Alright then, send the razorback- and make a scanner sweep of the area ... watch for any irregularities and energy surges. . . Also, send a pack of Grey Hunters to meet them “
Brother Sergent: Yes Sir.
After a couple of minutes ,
Brother Sergent: Sir, the Wolf scouts are incoming from western sector: reporting that they are being chased!!!
Wolf Priest: "What do you mean? Chased by whom? "
Out of nowhere a squad of biker marines came out from the flank!!! Surprising the Grey Hunters squad that was supposed to meet the scouts : “Brothers to arms!!! - - Sir enemy sighted behind the scouts- we are under attack!!! "
Before Wolf Priest could react to assess the situation , another group of Marines /on Familiar uniforms with Chaos pads and sharp wolf like Claws attacked his Position(Wolf Priest). Being in a well defended position the HQ unit was able to stand there ground.
While the Scouts was caught and assaulted from behind by a unit of space marines with Power armor,(a mixture of Space wolf and chaos arm pads and armed with heavy weapons).
Wolf Priest exclaimed “ Brother, Call for troop support !!!"
A Sharp Close combat fight followed - units exchanging hits with these Wulffen units.
Turn three:
Arriving to the scene is the Venerable Dreadnought (HQ), with Brother Ergil(HQ) , accompanied by a Land Raider Crusader. The battle Leader was to replace the fallen Wolf Priest. The Two Dreadnought fired and destroyed one of the two squads of the unknown marine unit. Wolf battle leader assaulted the remaining unit ( Rune Priest). Unable to finish them off and arriving a little too late, the remaining pack died fighting beside the fallen Wolf Priest.
While a Pack of Blood Claws on Rhino sped to the Grey Hunters aid. Unfortunately not reaching them in time. As they were speeding towards their comrades, A unit Space marine on bikes and a squad of infantry jumped them from the rear.
Turn Four:
While the scouts was doom by 4 marines with heavy weapons- supported by a unit on bike(Wolf Priest) attacked and slaughtered them. While the remaining Grey Hunters fought on against the unit on Bikes, the enemy prevailed and destroyed the whole squad but a the cost of 4 enemy bikers. While the engaged Rune priest open up a warp and the remaining enemy withdraw into it. . .
Leaving the other squad to its faith .
Turn Five:
Mopping up the remaining units while the 2 dreadnought move in to give fire support to the others in need. The BC started to shoot at the units on bike and with support from the dreadnought they where able to kill all but one of the enemy riders.
While the other unit assaulted the BC and a sharp battle between the two squads followed. Blood claws exchanging hits with the enemy but was flanked by the remaining biker from the unit that attacked the Grey hunters and was destroyed. But not without taking with them 4 enemy marines.
The enemy started to recoil and retreated near their deployment edge. and taking pot shots at the Immobilized Rhino. Losing the exchange of units against the 13th company the Grey hunters is forced to try to kill off the units to salvage at least a draw... or lose the day...no avail
Luckily dust took longer - and a running battle surges on. . .
Extension Turn:
While the reserve Grey hunters came in almost a little to late, but was able to shoot off all the remaining enemy infantry and in firing range while the razorback picked off the lone biker, while the Venerable dreadnought killed the other Biker at Long range. the battle was about to end.
In their last turn they slowly the withdraw through the darkness of the night and disappeared.Taking pot shots against the rhino but missed. . . after making a final sweep of the area no enemy units found!!! Taking with them the life of our beloved Wolf priest.
Game End:Turn Six
Lessons learned : First kill the Rune priest first!!! KILL Points Enjoy !!!
(Nakatabla Rin - Kay Emcee!!! )
2000pts Annihilation, Dawn of War Deployment
4X4 Table
Draw! 13th Company-3 to Iron Wolves-3.
For several days now, reports kept coming in from our wolf scouts. There are energy surges and abnormal power surges from our equipment around the western sector. Wolf Priest decided to investigate himself. Arriving before dawn with a pack of Grey Hunters on Razorback, hoping to find what’s causing the energy surges in the area.
Wolf Priest : " there is simply nothing irregular here! Brother sergeant news from the scouts ? "
Brother Sergent : " None Sir, But they are on their way. They will be arriving soon- near the western sector . . .with the reports.
Wolf Priest: " Alright then, send the razorback- and make a scanner sweep of the area ... watch for any irregularities and energy surges. . . Also, send a pack of Grey Hunters to meet them “
Brother Sergent: Yes Sir.
After a couple of minutes ,
Brother Sergent: Sir, the Wolf scouts are incoming from western sector: reporting that they are being chased!!!
Wolf Priest: "What do you mean? Chased by whom? "
Out of nowhere a squad of biker marines came out from the flank!!! Surprising the Grey Hunters squad that was supposed to meet the scouts : “Brothers to arms!!! - - Sir enemy sighted behind the scouts- we are under attack!!! "
Before Wolf Priest could react to assess the situation , another group of Marines /on Familiar uniforms with Chaos pads and sharp wolf like Claws attacked his Position(Wolf Priest). Being in a well defended position the HQ unit was able to stand there ground.
While the Scouts was caught and assaulted from behind by a unit of space marines with Power armor,(a mixture of Space wolf and chaos arm pads and armed with heavy weapons).
Wolf Priest exclaimed “ Brother, Call for troop support !!!"
A Sharp Close combat fight followed - units exchanging hits with these Wulffen units.
Turn three:
Arriving to the scene is the Venerable Dreadnought (HQ), with Brother Ergil(HQ) , accompanied by a Land Raider Crusader. The battle Leader was to replace the fallen Wolf Priest. The Two Dreadnought fired and destroyed one of the two squads of the unknown marine unit. Wolf battle leader assaulted the remaining unit ( Rune Priest). Unable to finish them off and arriving a little too late, the remaining pack died fighting beside the fallen Wolf Priest.
While a Pack of Blood Claws on Rhino sped to the Grey Hunters aid. Unfortunately not reaching them in time. As they were speeding towards their comrades, A unit Space marine on bikes and a squad of infantry jumped them from the rear.
Turn Four:
While the scouts was doom by 4 marines with heavy weapons- supported by a unit on bike(Wolf Priest) attacked and slaughtered them. While the remaining Grey Hunters fought on against the unit on Bikes, the enemy prevailed and destroyed the whole squad but a the cost of 4 enemy bikers. While the engaged Rune priest open up a warp and the remaining enemy withdraw into it. . .
Leaving the other squad to its faith .
Turn Five:
Mopping up the remaining units while the 2 dreadnought move in to give fire support to the others in need. The BC started to shoot at the units on bike and with support from the dreadnought they where able to kill all but one of the enemy riders.
While the other unit assaulted the BC and a sharp battle between the two squads followed. Blood claws exchanging hits with the enemy but was flanked by the remaining biker from the unit that attacked the Grey hunters and was destroyed. But not without taking with them 4 enemy marines.
The enemy started to recoil and retreated near their deployment edge. and taking pot shots at the Immobilized Rhino. Losing the exchange of units against the 13th company the Grey hunters is forced to try to kill off the units to salvage at least a draw... or lose the day...no avail
Luckily dust took longer - and a running battle surges on. . .
Extension Turn:
While the reserve Grey hunters came in almost a little to late, but was able to shoot off all the remaining enemy infantry and in firing range while the razorback picked off the lone biker, while the Venerable dreadnought killed the other Biker at Long range. the battle was about to end.
In their last turn they slowly the withdraw through the darkness of the night and disappeared.Taking pot shots against the rhino but missed. . . after making a final sweep of the area no enemy units found!!! Taking with them the life of our beloved Wolf priest.
Game End:Turn Six
Lessons learned : First kill the Rune priest first!!! KILL Points Enjoy !!!
(Nakatabla Rin - Kay Emcee!!! )
Saturday, September 20, 2008
FS/FT: Space Orks, Orks! Orks! Orks! Orks!
hello everyone!
1 ork warboss
5 trukks
1 wartrakk
10 bikes (1 w/ power klaw)
10 'ard boyz (da wanz w/ metal parts)
10 stikk bomma boyz
10 shoota boyz
34 slugga boyz
1 looted basilisk
nobz and other orkish stuff will be posted in the next update.
PM me na lang.
1 ork warboss
5 trukks
1 wartrakk
10 bikes (1 w/ power klaw)
10 'ard boyz (da wanz w/ metal parts)
10 stikk bomma boyz
10 shoota boyz
34 slugga boyz
1 looted basilisk
nobz and other orkish stuff will be posted in the next update.
PM me na lang.
Orks for Nids
am trading off some of my orks for nids...
will post complete orks list later.
inventory in process...
will post complete orks list later.
inventory in process...
FT: Marines for Xenos, Trading Space Marines for Nids, Eldars..
hi all!
as the title sez, i'm trading off my salamanders and blood revens army for tyranids and eldar.
SALAMANDERS:*
1 librarian (HQ)
1 chaplain on jump pack (HQ)
1 dread TL lascan/ ML (ELITES)
2 razorbacks TL lascan2 squads 5-man (1 plasma cannon each, 1 plasma gun each) (2 TROOPS)2 squads 5-man (2 flamers each) (2 TROOPS)
2 squads 5-man (2 plasma guns each) (2 TROOPS)
20 assault squad (3 power fists, 4 flamers) (3 FAST ATTACK)
1 predator destructor (HEAVY SUPPORT)
1 predator annihilator (HEAVY SUPPORT)
TOTAL: 2000pts.
BLOOD RAVENS:*
1 terminator captain (HQ)
1 librarian (ezekiel model) (HQ)
10 terminators (2 assault cannons, 2 cyclone missile launchers, 2 heavy flamers) (2 ELITES)
2 squads 5-man (1 lascan each) (2 TROOPS)
2 squads 5-man (1 missile launcher each) (2 TROOPS)
2 squads 5-man (1 heavy bolters each) (2 TROOPS)
2 land speeder tornadoes (1 FAST ATTACK)
10 bikes (2 melta guns, 2 plasma guns, 2 sgts.) (2 FAST ATTACK)
TOTAL: 2000pts.
* PM me na lang.
as the title sez, i'm trading off my salamanders and blood revens army for tyranids and eldar.
SALAMANDERS:*
1 librarian (HQ)
1 chaplain on jump pack (HQ)
1 dread TL lascan/ ML (ELITES)
2 razorbacks TL lascan2 squads 5-man (1 plasma cannon each, 1 plasma gun each) (2 TROOPS)2 squads 5-man (2 flamers each) (2 TROOPS)
2 squads 5-man (2 plasma guns each) (2 TROOPS)
20 assault squad (3 power fists, 4 flamers) (3 FAST ATTACK)
1 predator destructor (HEAVY SUPPORT)
1 predator annihilator (HEAVY SUPPORT)
TOTAL: 2000pts.
BLOOD RAVENS:*
1 terminator captain (HQ)
1 librarian (ezekiel model) (HQ)
10 terminators (2 assault cannons, 2 cyclone missile launchers, 2 heavy flamers) (2 ELITES)
2 squads 5-man (1 lascan each) (2 TROOPS)
2 squads 5-man (1 missile launcher each) (2 TROOPS)
2 squads 5-man (1 heavy bolters each) (2 TROOPS)
2 land speeder tornadoes (1 FAST ATTACK)
10 bikes (2 melta guns, 2 plasma guns, 2 sgts.) (2 FAST ATTACK)
TOTAL: 2000pts.
* PM me na lang.
Tuesday, September 16, 2008
The Conflict!
After General Varras defeat against an unknown Tyranid Hive, He was demoted but given a Honorifica Imperialis, for outstanding bravery and for keeping the Tyranid Hive occupied while Space Marines arrived planet side. Being given a new rank and army, he proceeded to a system known to have sporadic Eldar presence.
The Army was on Patrol when catachan forward observers spotted an Eldar army already deployed on the horizon, Varras ordered the army to line up and face the oncoming Xenos treat. All of his forces deployed except 2 detachments of Special weapons squads and a Hardened Veterans Squad due to arrive planet side by Gravchutes.
A “Pitched Battle” was about to commence! As he surveyed the battle line, he did opted to “Seize the Initiative” but said to himself “Let the Xenos come we’ll be ready”. Establishing his Base of operations and seeing the Eldar did the same, he had no doubt that he should “Capture and Control” their base to claim victory.
The Eldar’s opening gambit was to surge forward with all their transports with a squad of Jet Bikes following closely behind, Fire Prism Tanks covered their flanks, one Prism Tank let loose a steady stream of wave energy, almost hitting a Leman Russ tank, vaporizing a pile of rubble instead.
After the initial shock of speeding transports almost cruising into the gun line, the men found their composure, and with the officers shouting clear orders downed 2 of the 3 transports, quickly taking advantage of the situation, the bewildered passengers were greeted by a fusillade of heavy weapons, lasguns and one mighty roar of a Battle cannon! While others were bathe in the glow of flamers! Another shot was heard from the tank as it shot the jetbikes afar.
But with speed and cunning the Eldars last transport quickly careened into the ranks and delivered its deadly cargo of Fire Dragons, taking careful aim, they lit the Leman Russ to a cinder, exploding into a large crater! Meanwhile the survivors of the other transports charged the gun line, with the help of the remaining Jetbikes broke squads of Heavy weapons and Infantry.
As the tank exploded, Varras, Chavez and their staff rushed into the blaze, seething with anger he saw it fit to set the Fire Dragons a blaze, afterwards charging the remaining warriors!
The badly needed reinforcements came as 2 special weapons squads gravchutes near a Prism tank and a Wraith lord, landing so stealthily near the grav tank gave them the chance to bake the tank with Meltaguns, reducing it to a wreck! The other squad did not do so well, landing near the Wraithlord but not in range to fire the demolition charge. Shooting the giant only made it aware of their presence!
Soon the Eldar Wraithlord was on a rampage burning the squads and killing them all in a fiery haze! The Farseer slaughtered the other squad. The bloodshed continued as more Infantrymen routed after facing the remnants of the jet Bikes and Dire Avengers and were cut down while fleeing! The Catachan Lieutenant also rushed in to counter the charge of the Dire Avengers killing them all in the process.
But right flank fell, as Warp spiders supported by another Prism tank decimated the catachan flank, the catachans fought well but the Xenos had technology on their side, soon the flank routed and was massacred! A tank crew watched on and as soon as the catachans fell lets looses a round in hopes to avenge their fallen comrades.
All seemed loss until the Hardened Vets came down thundering on their gravchutes, shooting the remaining Xenos on Jetbikes! A Prism transport retaliated against Varras and shot him dead! The problem grew as the operations center was unmanned and the remnants failed to report back no doubt dying to accomplish their mission. It seems that the hostilities were drawing to a stalemate as neither force had the capacity and chance to annihilate each other and claim a victory. Both armies retreated into the horizon.
The Army was on Patrol when catachan forward observers spotted an Eldar army already deployed on the horizon, Varras ordered the army to line up and face the oncoming Xenos treat. All of his forces deployed except 2 detachments of Special weapons squads and a Hardened Veterans Squad due to arrive planet side by Gravchutes.
A “Pitched Battle” was about to commence! As he surveyed the battle line, he did opted to “Seize the Initiative” but said to himself “Let the Xenos come we’ll be ready”. Establishing his Base of operations and seeing the Eldar did the same, he had no doubt that he should “Capture and Control” their base to claim victory.
The Eldar’s opening gambit was to surge forward with all their transports with a squad of Jet Bikes following closely behind, Fire Prism Tanks covered their flanks, one Prism Tank let loose a steady stream of wave energy, almost hitting a Leman Russ tank, vaporizing a pile of rubble instead.
After the initial shock of speeding transports almost cruising into the gun line, the men found their composure, and with the officers shouting clear orders downed 2 of the 3 transports, quickly taking advantage of the situation, the bewildered passengers were greeted by a fusillade of heavy weapons, lasguns and one mighty roar of a Battle cannon! While others were bathe in the glow of flamers! Another shot was heard from the tank as it shot the jetbikes afar.
But with speed and cunning the Eldars last transport quickly careened into the ranks and delivered its deadly cargo of Fire Dragons, taking careful aim, they lit the Leman Russ to a cinder, exploding into a large crater! Meanwhile the survivors of the other transports charged the gun line, with the help of the remaining Jetbikes broke squads of Heavy weapons and Infantry.
As the tank exploded, Varras, Chavez and their staff rushed into the blaze, seething with anger he saw it fit to set the Fire Dragons a blaze, afterwards charging the remaining warriors!
The badly needed reinforcements came as 2 special weapons squads gravchutes near a Prism tank and a Wraith lord, landing so stealthily near the grav tank gave them the chance to bake the tank with Meltaguns, reducing it to a wreck! The other squad did not do so well, landing near the Wraithlord but not in range to fire the demolition charge. Shooting the giant only made it aware of their presence!
Soon the Eldar Wraithlord was on a rampage burning the squads and killing them all in a fiery haze! The Farseer slaughtered the other squad. The bloodshed continued as more Infantrymen routed after facing the remnants of the jet Bikes and Dire Avengers and were cut down while fleeing! The Catachan Lieutenant also rushed in to counter the charge of the Dire Avengers killing them all in the process.
But right flank fell, as Warp spiders supported by another Prism tank decimated the catachan flank, the catachans fought well but the Xenos had technology on their side, soon the flank routed and was massacred! A tank crew watched on and as soon as the catachans fell lets looses a round in hopes to avenge their fallen comrades.
All seemed loss until the Hardened Vets came down thundering on their gravchutes, shooting the remaining Xenos on Jetbikes! A Prism transport retaliated against Varras and shot him dead! The problem grew as the operations center was unmanned and the remnants failed to report back no doubt dying to accomplish their mission. It seems that the hostilities were drawing to a stalemate as neither force had the capacity and chance to annihilate each other and claim a victory. Both armies retreated into the horizon.
Sunday, September 14, 2008
The Horde Armies are here !!! ( Iron wolves VS Nids)
Saturday, Sept.13 2008
Robinson's Galleria
Game 2
Kuneho(Tyranids) vs. Henri(Iron Wolves)
2000 pts
Objectives : Capture and Control
Deployment : Pitched Battle
This game was fun - took us 6 turns to finish the game: My thoughts:
Iron Wolves would face another horde army - As I looked at his force organization, I realized that this game is going to be long: I can see 8 Monstrous Creatures heading my way - Carnifexes, Tyrants, Zoanthropes and a large number of Hormogaunts (32 I think) . As half of my army will deploy via drop pods (3 troops,1 HQ), I decided to put most of my army in reserves.
Force Organization:
Iron Wolves:
HQ:3 1WGBL - Power armour (135), 1 WGBL with 4 Bodyguards on Drop pods, Vendread
Elites : 2 (Wolf Guard Bodyguard), Scouts unit, Dreadnought
Troops: 2-10man Grey Hunters w/ Drop Pods, 1-6man Grey Hunters w/ Razorback, 1-10man BC w/ Drop Pod, 1-12man BC on Foot
Deployment :
I decided to deploy only the Wolf Guard Battle Leader with Blood Claws on foot (To assess Ian's deployment first) Just behind the objective. Left side about 18 inches from the edge of the table; I left the right flank without any troops as I assumed that he would concentrate his force on the objective side anyways : (so I thought)
NIDS Deployment: Ian Deployed his Nids in a long line of from left to right Heavies(Carnifexes, Tyrants , swarm behind his objective then more heavies in the center (Carnifexes) , a long line 3-rank Hormoguants extended his line to the center right then at the right most side was more heavies and a swarm of Genestealers supported by more Zoanthropes and Carnifexes.
Turn 1
Wolves : we did nothing but wait:
NIDS: They Started to move forward, Shooting phase : using some Heavies againts the BC/HQ : 2 marines died /while the rest of his army ran several Units from the right line got 1 and 2 inches : Assault phase : Nids uses fleat to move forward
Turn 2
Wolves: some of my reserves became available: The Dreadnought, The Scouts, HQ on Drop pod, 10- Grey Hunters on Drop Pod, 6-Grey Hunters on Razorback
Movement : I moved the scouts just behind the swarm, I deployed My drop pods near the center of the line, one 6 inches from the objective and the other 8 inches near the center (to act as a wall - I got a bit unlucky as my 1st DP ( Grey hunters) swayed 8 inches in front just 6-7 inches from the Hormagaunts. While the DP with HQ was on target. I deployed the GHP behind the DP while the HQ in front to give the GHP some fire support in a hope to stem the advancing NIds.
Shooting: I concentrated my bolter/stormbolter and assualt cannon againts the 32 strong homaguants(we got 15 or 16 wounds) , and used the dreadnought and Razorbacks Lascannons against one of the Carnifexes in front and got 2 wounds. My scouts shot the swarm and got 2 wounds and started to Assault although I lost 2 scouts we survive and stayed in the fight : The rest of my army well " Prayed to the Emperor "
NIDS Turn 2 :
His the whole line Moved 6 inches forward,I noticed his Heavy support moved forward to attack leaving the objective defended only by his swarm (I don't know why he did this move- maybe he forgot my Drop pods ).
Shooting Phase: Heavies shoot at the BC/HQ : 3-4 marines left dead / while the rest ran towards me: Assault phase: the Tyrant I think charged the first wall(DP) while the Hormoguants attacked the GHP while another group of monsters attacked my HQ, the rest moved forward (luckily the Nids Left line (my right side) only moved 1-4inches saving my army from assault for at least 2 more turns :D(unlucky break for Ian)
Combat : Well, the Grey Hunters Survives and was able score 4 or 5 wounds more against the Hormoguants 2 extra wounds was scored: unfortunately I lost 2 terminators against the Nids HQ - but I survived the Leadership roll,
Still equal slight advantage to the advancing Nids.
Turn 3
My last reserves Arrives : I concentrated my force in the Left Side -with intention to deny the objective : I deployed the DP 6 inches from objective held by the Nids which was now uncontested :D giving me the opportunity to control the objective :
I got lucky this turn I almost killed Carnifex using my Blood Claws pistols which was deployed almost in front of the Monster (hoping that they hold it long enough, while my other units finish off the swarms, I tried to kill off the Carnifex but he still lives while luckily for my HQ, GHP survives the combat and wins My HQ killed of the enemies HQ- ,and the Grey hunters finished off the Hormaguants. While my other units shoot up the carniflexes but was only able to kill 1 monster.Turning point (here is where I forgot The razorback have 6 space marines- until the end of the game - :D whahahah Duh!!!)
NIDS Surges forward (here the Genestealers is almost in assault range:
his 2 Canifexes attacked my Blood claws of which 3 survives and Held the carnifexes for the another turn).
Turn 4 Wolves Turn 4
Here I was able to shoot off some Genestealers using Blood claws, before they assualt my HQ in terminator ,
Combat : here My Grey hunters holding the center started to fail and started to retreat, while the other Grey hunter units was able to shoot off and almost destroyed the swarm, while the BC stood firm againts the Large carniflexes
NIDS : advance forwards (many of his units was so far from the fighting they were unable to support the Genestealers and other Nids)
Heavy fighting and Nids Finishing off my HQ but not without a good fight taking 3 genestealers with him (NIDS at this point was left almost without troops to take the objectives ) GHP destroyed the remnants of the swarm while lossing 4 marines( 6- Ghunters took the objective) : but the carnifex was unable to finish off the blood Claws , this left them 12 inches away from the objective.
Turn 5 Wolves Movement: I moved some of my units towards the objective to contest it - I forgot I still have 6 grey hunters inside the Razorback!!!
Shooting: my Dreadnought took off 2 more genestealers, the Ven dread killed the Zoanthrope while the razorback killed the a large warrior NID.
The last BC died off freeing the Carniflex to move back,
NIDS Movement
but the immobilized dreadnought held and killed the nids instead
IF the turn ends: I would have won 2 objectives to none , but it was not to be Ian rolled the extension turn :
Turn 6 I tried to shoot off the 2 large monsters that was 6 inches to their objective to contest it : his two carnifexes was able to reach his home base and contested it : was able to kill 2 more large monsters. but it was a Draw
Game Ends (didn't use the 6 GHP inside the razorback!!!) Damn forgot about them!!
all objectives was contested :DRAW
Kill points score: (cant remember i am sure that I killed at least 3 monsters cockroaches!!! )
Wolves :7 - 8 1 Zoanthrope, 1 or 2? carnifex,1 or 2? Tyrants, genestealers, swarms, hormogaunts (not sure)
NIDS Killed: 7 units : 2 Blood Claws, 2 HQ,1 scouts, 2 Drop pods 204 including the DP, BC 198,66, HQBG 374,HQ135 1 Drop pod (30) :900 pts.
I am not sure about how many points did the NIDS lost
I enjoyed the game : Thanks to Kuneho(IAN) It was Close
Robinson's Galleria
Game 2
Kuneho(Tyranids) vs. Henri(Iron Wolves)
2000 pts
Objectives : Capture and Control
Deployment : Pitched Battle
This game was fun - took us 6 turns to finish the game: My thoughts:
Iron Wolves would face another horde army - As I looked at his force organization, I realized that this game is going to be long: I can see 8 Monstrous Creatures heading my way - Carnifexes, Tyrants, Zoanthropes and a large number of Hormogaunts (32 I think) . As half of my army will deploy via drop pods (3 troops,1 HQ), I decided to put most of my army in reserves.
Force Organization:
Iron Wolves:
HQ:3 1WGBL - Power armour (135), 1 WGBL with 4 Bodyguards on Drop pods, Vendread
Elites : 2 (Wolf Guard Bodyguard), Scouts unit, Dreadnought
Troops: 2-10man Grey Hunters w/ Drop Pods, 1-6man Grey Hunters w/ Razorback, 1-10man BC w/ Drop Pod, 1-12man BC on Foot
Deployment :
I decided to deploy only the Wolf Guard Battle Leader with Blood Claws on foot (To assess Ian's deployment first) Just behind the objective. Left side about 18 inches from the edge of the table; I left the right flank without any troops as I assumed that he would concentrate his force on the objective side anyways : (so I thought)
NIDS Deployment: Ian Deployed his Nids in a long line of from left to right Heavies(Carnifexes, Tyrants , swarm behind his objective then more heavies in the center (Carnifexes) , a long line 3-rank Hormoguants extended his line to the center right then at the right most side was more heavies and a swarm of Genestealers supported by more Zoanthropes and Carnifexes.
Turn 1
Wolves : we did nothing but wait:
NIDS: They Started to move forward, Shooting phase : using some Heavies againts the BC/HQ : 2 marines died /while the rest of his army ran several Units from the right line got 1 and 2 inches : Assault phase : Nids uses fleat to move forward
Turn 2
Wolves: some of my reserves became available: The Dreadnought, The Scouts, HQ on Drop pod, 10- Grey Hunters on Drop Pod, 6-Grey Hunters on Razorback
Movement : I moved the scouts just behind the swarm, I deployed My drop pods near the center of the line, one 6 inches from the objective and the other 8 inches near the center (to act as a wall - I got a bit unlucky as my 1st DP ( Grey hunters) swayed 8 inches in front just 6-7 inches from the Hormagaunts. While the DP with HQ was on target. I deployed the GHP behind the DP while the HQ in front to give the GHP some fire support in a hope to stem the advancing NIds.
Shooting: I concentrated my bolter/stormbolter and assualt cannon againts the 32 strong homaguants(we got 15 or 16 wounds) , and used the dreadnought and Razorbacks Lascannons against one of the Carnifexes in front and got 2 wounds. My scouts shot the swarm and got 2 wounds and started to Assault although I lost 2 scouts we survive and stayed in the fight : The rest of my army well " Prayed to the Emperor "
NIDS Turn 2 :
His the whole line Moved 6 inches forward,I noticed his Heavy support moved forward to attack leaving the objective defended only by his swarm (I don't know why he did this move- maybe he forgot my Drop pods ).
Shooting Phase: Heavies shoot at the BC/HQ : 3-4 marines left dead / while the rest ran towards me: Assault phase: the Tyrant I think charged the first wall(DP) while the Hormoguants attacked the GHP while another group of monsters attacked my HQ, the rest moved forward (luckily the Nids Left line (my right side) only moved 1-4inches saving my army from assault for at least 2 more turns :D(unlucky break for Ian)
Combat : Well, the Grey Hunters Survives and was able score 4 or 5 wounds more against the Hormoguants 2 extra wounds was scored: unfortunately I lost 2 terminators against the Nids HQ - but I survived the Leadership roll,
Still equal slight advantage to the advancing Nids.
Turn 3
My last reserves Arrives : I concentrated my force in the Left Side -with intention to deny the objective : I deployed the DP 6 inches from objective held by the Nids which was now uncontested :D giving me the opportunity to control the objective :
I got lucky this turn I almost killed Carnifex using my Blood Claws pistols which was deployed almost in front of the Monster (hoping that they hold it long enough, while my other units finish off the swarms, I tried to kill off the Carnifex but he still lives while luckily for my HQ, GHP survives the combat and wins My HQ killed of the enemies HQ- ,and the Grey hunters finished off the Hormaguants. While my other units shoot up the carniflexes but was only able to kill 1 monster.Turning point (here is where I forgot The razorback have 6 space marines- until the end of the game - :D whahahah Duh!!!)
NIDS Surges forward (here the Genestealers is almost in assault range:
his 2 Canifexes attacked my Blood claws of which 3 survives and Held the carnifexes for the another turn).
Turn 4 Wolves Turn 4
Here I was able to shoot off some Genestealers using Blood claws, before they assualt my HQ in terminator ,
Combat : here My Grey hunters holding the center started to fail and started to retreat, while the other Grey hunter units was able to shoot off and almost destroyed the swarm, while the BC stood firm againts the Large carniflexes
NIDS : advance forwards (many of his units was so far from the fighting they were unable to support the Genestealers and other Nids)
Heavy fighting and Nids Finishing off my HQ but not without a good fight taking 3 genestealers with him (NIDS at this point was left almost without troops to take the objectives ) GHP destroyed the remnants of the swarm while lossing 4 marines( 6- Ghunters took the objective) : but the carnifex was unable to finish off the blood Claws , this left them 12 inches away from the objective.
Turn 5 Wolves Movement: I moved some of my units towards the objective to contest it - I forgot I still have 6 grey hunters inside the Razorback!!!
Shooting: my Dreadnought took off 2 more genestealers, the Ven dread killed the Zoanthrope while the razorback killed the a large warrior NID.
The last BC died off freeing the Carniflex to move back,
NIDS Movement
but the immobilized dreadnought held and killed the nids instead
IF the turn ends: I would have won 2 objectives to none , but it was not to be Ian rolled the extension turn :
Turn 6 I tried to shoot off the 2 large monsters that was 6 inches to their objective to contest it : his two carnifexes was able to reach his home base and contested it : was able to kill 2 more large monsters. but it was a Draw
Game Ends (didn't use the 6 GHP inside the razorback!!!) Damn forgot about them!!
all objectives was contested :DRAW
Kill points score: (cant remember i am sure that I killed at least 3 monsters cockroaches!!! )
Wolves :7 - 8 1 Zoanthrope, 1 or 2? carnifex,1 or 2? Tyrants, genestealers, swarms, hormogaunts (not sure)
NIDS Killed: 7 units : 2 Blood Claws, 2 HQ,1 scouts, 2 Drop pods 204 including the DP, BC 198,66, HQBG 374,HQ135 1 Drop pod (30) :900 pts.
I am not sure about how many points did the NIDS lost
I enjoyed the game : Thanks to Kuneho(IAN) It was Close
Saturday, September 13, 2008
HGR Journal Entry No. 067 - Overcoming A Few Fears...
Date: September 13, 2008
Venue: Robinsons Galleria
Regulars Present: Henri, Kuneho, BattleCaptain, Kyuzo, Salubri, Deadeye, Ebon, Midnight with special appearance from Balian, Pepelu, Little John
Other Guests: The Other Marty, JR
Highlights:
We had a good showing of Regulars today, too good that we'd be needing a third table if we get this consistent attendance. Hope to address that soon. Now on to the hostilities proper:
2000pts Annihilation Spearhead Deployment
Kyuzo Wins!
With a few learnings from playing 5th Ed, I tried a different approach to my CSM list, this time bringing in 2(!) Daemon Princes with Lash of Submission as well as 2x20(!)-man CSM squads and 10(!)-man Chaos Terminators and 2x8-man Havoc squads on Rhinos.
With the killpoints scenario I'd figure Mr. Best General will have to concentrate most of his firepower on at least one of my squads to force any morale checks, while the rest of my army tries to run into close combat with the Havoc Rhinos cruising alongside for mobile fire support, cover and taxi service in case my CSM squads are reduced to a more transportable number. BattleCaptain tried to reduce the two CSM squads in the early rounds, which gave the Daemon Princes an opportunity to gain some ground and get within Lash range. When my Terminators arrived, I decided to go for broke and deepstrike them right in the center and hope to divert BattleCaptain's Terminators away from my Daemon Princes. Bad idea. The move only killed two of his Terminators, in exchange for my whole squad to be shot down to pieces by the rest of the Luna Wolf firing line. Had a little satisfaction in taking out one Dreadnought with a well placed powerfist from a CSM squad, as well as killing a Lashed Dev squad earlier on, which gave me an edge on the killpoint score a bit, but not the points recovery. Daemon Princes gave a good showing by Lashing another Tac squad into close combat with my other CSM squad while the other Prince took out an Assault Termie Squad in two turns. Sadly, both Princes get shot down shortly after, but it was enough for my CSM squads to wreak havoc on his battle line, taking out another two Tactical squads and the Havocs blowing up a Predator for good measure.
Game ends with the Black Legion racking in 6 Killpoints to the Luna Wolves' 3. Good game.
2000pts Capture and Control Pitched Battle
Draw!
Henri wrote some highlights on this one. Check out his The Horde Armies are here!!! post.
2000pts Capture and Control Pitched Battle
Draw! 6Turns Salubri edges out in VP one turn short of a possible Massacre
Deadeye wrote his account of General Varras's encounter with the Sword of Light Craftworld in his post, The Conflict!
2000pts Annihilation Pitched Battle
Midnight Wins! Ebon taps out on 4th Turn
Midnight suddenly shows up for some gaming after a long absence! Lord Ravage formerly known as Balian gives way to let him play against Mr. 2008 GT Champ! Mr. 2008 GT Champ fields Orks! Lord Ravage breathes a big sigh of relief! Makes you wanna think things were meant to happen. Didn't see much of this game, but you'd know it was Game On mode for these guys. Only learned the outcome where Mr. 2008 GT Champ taps out on the 4th Turn with Midnight winning his first game in 5th Ed.
Additional storyline from Midnight's Space Wolves vs. Orks Battle Report post.
Some of the guys decided to revisit Quattro for some post gaming dinner after what seemed like a two month absence? Finished off the night with a cup of coffee over at the nearby Starbucks to wrap things up and take in the view. I'd say by consensus the place did not disappoint. Good way to finish off a good day of gaming.
Session ends 10:30-ish.
Venue: Robinsons Galleria
Regulars Present: Henri, Kuneho, BattleCaptain, Kyuzo, Salubri, Deadeye, Ebon, Midnight with special appearance from Balian, Pepelu, Little John
Other Guests: The Other Marty, JR
Highlights:
We had a good showing of Regulars today, too good that we'd be needing a third table if we get this consistent attendance. Hope to address that soon. Now on to the hostilities proper:
--------------
Game1 - BattleCaptain(Luna Wolves) vs. Kyuzo(Black Legion)2000pts Annihilation Spearhead Deployment
Kyuzo Wins!
With a few learnings from playing 5th Ed, I tried a different approach to my CSM list, this time bringing in 2(!) Daemon Princes with Lash of Submission as well as 2x20(!)-man CSM squads and 10(!)-man Chaos Terminators and 2x8-man Havoc squads on Rhinos.
With the killpoints scenario I'd figure Mr. Best General will have to concentrate most of his firepower on at least one of my squads to force any morale checks, while the rest of my army tries to run into close combat with the Havoc Rhinos cruising alongside for mobile fire support, cover and taxi service in case my CSM squads are reduced to a more transportable number. BattleCaptain tried to reduce the two CSM squads in the early rounds, which gave the Daemon Princes an opportunity to gain some ground and get within Lash range. When my Terminators arrived, I decided to go for broke and deepstrike them right in the center and hope to divert BattleCaptain's Terminators away from my Daemon Princes. Bad idea. The move only killed two of his Terminators, in exchange for my whole squad to be shot down to pieces by the rest of the Luna Wolf firing line. Had a little satisfaction in taking out one Dreadnought with a well placed powerfist from a CSM squad, as well as killing a Lashed Dev squad earlier on, which gave me an edge on the killpoint score a bit, but not the points recovery. Daemon Princes gave a good showing by Lashing another Tac squad into close combat with my other CSM squad while the other Prince took out an Assault Termie Squad in two turns. Sadly, both Princes get shot down shortly after, but it was enough for my CSM squads to wreak havoc on his battle line, taking out another two Tactical squads and the Havocs blowing up a Predator for good measure.
Game ends with the Black Legion racking in 6 Killpoints to the Luna Wolves' 3. Good game.
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Game2 - Henri(Iron Wolves) vs. Kuneho(Tyranids)2000pts Capture and Control Pitched Battle
Draw!
Henri wrote some highlights on this one. Check out his The Horde Armies are here!!! post.
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Game3 - Salubri(Craftworld Megil en Mea) vs. Deadeye(Imperial Guard)2000pts Capture and Control Pitched Battle
Draw! 6Turns Salubri edges out in VP one turn short of a possible Massacre
Deadeye wrote his account of General Varras's encounter with the Sword of Light Craftworld in his post, The Conflict!
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Game4 - Ebon(Orks!) vs. Midnight(Space Wolves)2000pts Annihilation Pitched Battle
Midnight Wins! Ebon taps out on 4th Turn
Midnight suddenly shows up for some gaming after a long absence! Lord Ravage formerly known as Balian gives way to let him play against Mr. 2008 GT Champ! Mr. 2008 GT Champ fields Orks! Lord Ravage breathes a big sigh of relief! Makes you wanna think things were meant to happen. Didn't see much of this game, but you'd know it was Game On mode for these guys. Only learned the outcome where Mr. 2008 GT Champ taps out on the 4th Turn with Midnight winning his first game in 5th Ed.
Additional storyline from Midnight's Space Wolves vs. Orks Battle Report post.
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Gaming ends 8:00ish.Some of the guys decided to revisit Quattro for some post gaming dinner after what seemed like a two month absence? Finished off the night with a cup of coffee over at the nearby Starbucks to wrap things up and take in the view. I'd say by consensus the place did not disappoint. Good way to finish off a good day of gaming.
Session ends 10:30-ish.
Monday, September 08, 2008
The Best Play at NG Galleria!!!
August 23, 2008
We came... we saw... we conquered!!!
Five from the ranks of the 101st Galleria Regulars showed up and answered the call (ie invite) to battle in this year's RHGC Grand Tournament.
After 3 grueling rounds of swiss match-ups, the following emerged victorious :
Joel - Best Over-all
Jesse - Best General
Emcee - Best Painted Army
I wouldn't go into boring you with how I won the best painted army award... again... for the 4th time (1 NG Grand Tournament, 2 NG Sponsored JAM Cups, this GT)... yo, feel the breeze :P I think that it is enough to say that more than 4 years worth of effort has gone into the Steel Falcon army, and that's that :D AND, if you are entertaining thoughts of winning the best painted army in a tournament someday, please do any of the following :
1) Show-up with a nicely painted army, and don't win any of the other major awards (I won this year because Joel already won best over-all, hehe).
2) Show-up with a nicely painted army, and make sure I win any of the other major awards :P
3) Hope the Steel Falcons go into the "hall of fame" to make it ineligible to win any more best painted awards, like Jeff's Space Wolves
4) Hope Donnel doesn't show up for the tourney.
5) Hope Jeff doesn't show-up for a tourney with an army other than his Space Wolves
JESSE has my vote for the most "under the radar" performance of the event, having 2 wins, 1 draw and no losses after 3 rounds, while still technically being a newb. Superb showing against tough opponents, virtually snatching the best general award at the last minute. Nobody saw him coming. That surely wouldn't happen in his next tourney. Watch out for this guy. He may be handing you the big "L" next time around.
JOEL had all the bases covered - a nicely painted, well rounded, and tough army. Army comp score is nice... obviously helped by the fact that his troop choices are more resilient, even when compared to other marines. If he didn't win the best over-all award, he would have taken any of the other two awards. I didn't have the honor of going up against him this time around, but I have no regrets on that as I would have been bludgeoned. To quote Kim after their match in the third round, "He crushed me!".
Romy did ok as well, emerging undefeated after 3 rounds (1 win, 2 draws). Like me, he threw army composition rules out the window... difference is he went a notch higher. If there was an award for the cheesiest army of the tournament, he would have taken it. Winning against me by a slim margin.
Henri had the tough luck of having been paired-up against members of the 101st. Damn. By the looks of it he is determined to have a better showing next time. Now he knows tourney-grade cheese is several notches higher than our usual saturday cheddar.
Kentucky Fried CHICKEN award goes to Mike for showing up, WITHOUT AN ARMY! (winning over Marty, who didn't show-up because Paranaque is far, far, away ):P
To sum up, the combined performance of the Regulars was 7 wins, 4 draws and 4 losses. Not bad at all. Now, don't read much into the title of this post. It is obviously a word play on our home store NG's tagline. It is also just me maximizing the bragging rights earned by the group after this event... from now until the next tournament. It is not really a challenge but more of an encouragement to the other 40K players to go active again and play in their own home stores... or play at NG Galleria with us. Simply put, the more players, the better, wherever you may play. Just keep playing. Others are welcome to challenge us in our turf and make me eat my words :P
P.S.
1) This year's RHGC GT may go down in history as the tournament with the most skin showed, with players rolling-up sleeves and even taking-off shirts left and right. I am still trying to "wash my brain", trying to take away the memory of the ghastly sights that day :P
2) Please watch this blog and the NG forums for announcements on upcoming HGR organized 40K play/tourneys.
General Varras
Imperial Guard vs Tyranids
2000pts Capture and Control - Dawn Of War
Army List
Imperial Guard
Hq
Heroic Senior Officer Varras Power Weapon/Plasma Pistol
Master Vox, Plasmagun, Standard Bearer
Support Squads
Anti Tank 3 Lascannons, 3 Missile Launchers
Fire Support 2 Heavy Bolters Autocannon, 3 Autocannons
Special Weapons Squad-SWS 2Squads 2Melta 1 Demo Charge
Elites - Hardened Vets - 3 Meltagun Powerfist.
2 Troops choice
2 Heavy - Leman Russ - Battle Cannon
Tyranids - Nidzilla list
2 Hq Hive Tyrant With 2 Guards
3 Elite Carnifex
2 Heavy Carnifex
1 Troop 30-Hormogaunt
1 Troop 20-Genestealers
Depolyment IG wins deployment and 1st turn.
I opted to deploy in a gun line and did not put any infantry in reserve. This was to be my army's downfall. I later contemplated that if I deployed my men into a small pocket of resistance and opted to deep strike half of the army Infantry to the opponents objective I coul have split up th hive into manageable pieces instead. I gave the SWS the suicide mission of pushing back the tyranid army 18 inches. Sadly I traded my men for moer time.
1st turn - IG
Little movement was made, as all my squads have heavy weapons. My tanks charged in guns blazing scoring a battle cannon template hit! The first turn night fight rule hampered me in firing all the heavy waepons to the hives way.
Tyranid
The Hormogaunts w/ their fleet and leaping charged my 2nd Platoon, 2nd squad Catachans Killing them to the last man. His Carnifexes arrived from table edge. When my men saw 7 monstrous creatures from the horizon they sadly accepted that today was the day they would meet the Emperor himself!
2nd turn - IG
The Dice Gods favor me, w/ the sharpshooters doctrine any hit on 1's can be rerolled and there were a lot of one's that became hits, my only mistake was I did not focus my shooting attack on a single monstrous creature, I had too much faith in my troops, that I divided the torrents of fire into seperate beast! My Leman Russ tanks were however ineffective as only the heavy stubber was causing any wounds! My Special Weapon Squads fought on they held up in a building and made it a firebase.
Tyranids
The hormogaunt beast grew bolder in thier movement as they assaulted the center flank! With an officer in front they screamed "BAYONETS!" They were victorious in close combat, if it not for a synapse creature they would have ran away and we could have gun them down!
3rd Turn - IG Quote From Player "NOBODY RUNS! EVERYONE SHOOTS FOR YOUR LIVES!
As the hive surged forward, I foresaw our doom, but with blind pride in my troops shooting I still divided the attacks wounding several creatures but not outright killing them, my tanks did not help as ineffective shooting occured, as always the heavy stubber was the one to cause wounds! The center flank would hold as they fought the creatures to a standstill!
Tyrainds
The firebase was abandoned, my SWS in a full retreat, the other squad held up in close combat. Again the center flank held!
4th turn - IG
Things were looking grim. Almost all the front line troops were in close combat. I moved my officers for a charge. As ever dependable the center flank held! They almost wipe out the hormogaunts leaving just one! That's 4 combat turns and still they fight, If any one survived they would recommended for medals!
Tyranids
The center flank finally fell, I expected too much from my men. As 3 creatures( Hive tyrant and guard and a carnifex) charged the already battered men! My lines also fell, my men were either dying or routing, my officers held on, trying a ditch effort charge against a badly injured Carnifex(2 wounds left)! Heroic Senior Officer Varras's last word were "If I will Die, I will take this monstrosity with me!
5th turn - IG
I was ready to Tap Out, but Varras was on the verge of killing the beast, it had only one woud left(1 of 5 wounds)! But he died terribly(He will be demoted to Junior officer but with Honours) My men were being slaughtered by the handful. As I surrendered I thought these creatures know only two things, to kill or be killed, to surrender was a bad choice indeed!
Ian(KUNEHO) wins! With a hormogaunt within the counter and me tapping out! Great game!
2000pts Capture and Control - Dawn Of War
Army List
Imperial Guard
Hq
Heroic Senior Officer Varras Power Weapon/Plasma Pistol
Master Vox, Plasmagun, Standard Bearer
Support Squads
Anti Tank 3 Lascannons, 3 Missile Launchers
Fire Support 2 Heavy Bolters Autocannon, 3 Autocannons
Special Weapons Squad-SWS 2Squads 2Melta 1 Demo Charge
Elites - Hardened Vets - 3 Meltagun Powerfist.
2 Troops choice
2 Heavy - Leman Russ - Battle Cannon
Tyranids - Nidzilla list
2 Hq Hive Tyrant With 2 Guards
3 Elite Carnifex
2 Heavy Carnifex
1 Troop 30-Hormogaunt
1 Troop 20-Genestealers
Depolyment IG wins deployment and 1st turn.
I opted to deploy in a gun line and did not put any infantry in reserve. This was to be my army's downfall. I later contemplated that if I deployed my men into a small pocket of resistance and opted to deep strike half of the army Infantry to the opponents objective I coul have split up th hive into manageable pieces instead. I gave the SWS the suicide mission of pushing back the tyranid army 18 inches. Sadly I traded my men for moer time.
1st turn - IG
Little movement was made, as all my squads have heavy weapons. My tanks charged in guns blazing scoring a battle cannon template hit! The first turn night fight rule hampered me in firing all the heavy waepons to the hives way.
Tyranid
The Hormogaunts w/ their fleet and leaping charged my 2nd Platoon, 2nd squad Catachans Killing them to the last man. His Carnifexes arrived from table edge. When my men saw 7 monstrous creatures from the horizon they sadly accepted that today was the day they would meet the Emperor himself!
2nd turn - IG
The Dice Gods favor me, w/ the sharpshooters doctrine any hit on 1's can be rerolled and there were a lot of one's that became hits, my only mistake was I did not focus my shooting attack on a single monstrous creature, I had too much faith in my troops, that I divided the torrents of fire into seperate beast! My Leman Russ tanks were however ineffective as only the heavy stubber was causing any wounds! My Special Weapon Squads fought on they held up in a building and made it a firebase.
Tyranids
The hormogaunt beast grew bolder in thier movement as they assaulted the center flank! With an officer in front they screamed "BAYONETS!" They were victorious in close combat, if it not for a synapse creature they would have ran away and we could have gun them down!
3rd Turn - IG Quote From Player "NOBODY RUNS! EVERYONE SHOOTS FOR YOUR LIVES!
As the hive surged forward, I foresaw our doom, but with blind pride in my troops shooting I still divided the attacks wounding several creatures but not outright killing them, my tanks did not help as ineffective shooting occured, as always the heavy stubber was the one to cause wounds! The center flank would hold as they fought the creatures to a standstill!
Tyrainds
The firebase was abandoned, my SWS in a full retreat, the other squad held up in close combat. Again the center flank held!
4th turn - IG
Things were looking grim. Almost all the front line troops were in close combat. I moved my officers for a charge. As ever dependable the center flank held! They almost wipe out the hormogaunts leaving just one! That's 4 combat turns and still they fight, If any one survived they would recommended for medals!
Tyranids
The center flank finally fell, I expected too much from my men. As 3 creatures( Hive tyrant and guard and a carnifex) charged the already battered men! My lines also fell, my men were either dying or routing, my officers held on, trying a ditch effort charge against a badly injured Carnifex(2 wounds left)! Heroic Senior Officer Varras's last word were "If I will Die, I will take this monstrosity with me!
5th turn - IG
I was ready to Tap Out, but Varras was on the verge of killing the beast, it had only one woud left(1 of 5 wounds)! But he died terribly(He will be demoted to Junior officer but with Honours) My men were being slaughtered by the handful. As I surrendered I thought these creatures know only two things, to kill or be killed, to surrender was a bad choice indeed!
Ian(KUNEHO) wins! With a hormogaunt within the counter and me tapping out! Great game!
HGR Journal Entry No. 066 - Resumption Of Galleria Gaming...
Date: September 6, 2008
Venue: Robinsons Galleria
Regulars Present: Henri, BattleCaptain, Commissar Alfred, Deadeye, Little John, Kuneho, with special appearance from Sigismund, Pepelu, and Kyuzo
Highlights:
Wasn't able to play due to some unfinished business in the office. But I still had time to pass by to see the closing stages of some 5th Ed gaming from the Regular's youngbloods. Its good to see that the guys resumed gaming hostilities after a month of no gaming in the Galleria scene. Some results posted below.
2000pts Annihilation, Spearhead Deployment
BattleCaptain Wins! BattleCaptain-5 Killpoints vs. Henri-4 Killpoints
2000pts Capture and Control, Dawn of War Deployment
Kuneho Wins! Tryanids claiming IG Objective
2000pts Seize Ground, Dawn of War Deployment
Little John Wins! Little John claimed 1 Objective to Commissar Alfred's none
Venue: Robinsons Galleria
Regulars Present: Henri, BattleCaptain, Commissar Alfred, Deadeye, Little John, Kuneho, with special appearance from Sigismund, Pepelu, and Kyuzo
Highlights:
Wasn't able to play due to some unfinished business in the office. But I still had time to pass by to see the closing stages of some 5th Ed gaming from the Regular's youngbloods. Its good to see that the guys resumed gaming hostilities after a month of no gaming in the Galleria scene. Some results posted below.
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Game1 - Henri(Iron Wolves) vs. BattleCaptain(Luna Wolves)2000pts Annihilation, Spearhead Deployment
BattleCaptain Wins! BattleCaptain-5 Killpoints vs. Henri-4 Killpoints
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Game2 - Deadeye(IG) vs. Kuneho(Tyranids)2000pts Capture and Control, Dawn of War Deployment
Kuneho Wins! Tryanids claiming IG Objective
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Game3 - Commissar Alfred(IG with Daemonhunter Allies) vs. Little John(Tau)2000pts Seize Ground, Dawn of War Deployment
Little John Wins! Little John claimed 1 Objective to Commissar Alfred's none
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We had dinner at the Food Court before calling it a day. Some plans of the next mini-tourney as well as a campaign were tossed around as well as a few stories from the last Apocalypse game were told over dinner. Looking forward to next gaming session. Gaming ends 8:00pmFriday, September 05, 2008
Iron Wolves - Roll call
Friday, August 29, 2008
Apocalypse Floor wars
Iron Wolves Battle Report Apocalypse
START TIME : 12ish
Apocalypse Battle – Floor Wars
Mission: Take and Hold : 1 Major objectives, 2 minor
Battle Field setup:
Main Objective : Take and hold the War Titan
Minor Objectives: Take the enemies Bunker/or Trench , Enemy Head Quarters
Special Rules: Specific pilots are nominated from each team. Nominated pilots (squad or Independent character operate (teleport engineers/pilots) and use the Titan : 6 inches from the objective controlling player can operate the Titan.
At the center of the Town is a broken Titan, abandon from the last battle. Trenches and buildings was setup near the forested area of the town. Approximately surrounded by the Trenches , ruin buildings and 4 Battle bunkers . heavily fortified surroundings makes the objective an easy target to well trenched units from any direction and attack or taking and holding it would not be easy as it is within 18-48 inches of the trenches.
Armies :
( Ultramarines supported Imperial Guards) Deadeye(ultramarines with IG) , Commisar Alfred (Armored Company with Banebaldes) Total of 6250 pts. vs. (Space Marine – Wolves ) Henri ( Space Wolves- Iron Wolves), Jesse (Pre-Heresy Luna Wolves) 6000 pts.
Deployment:
Wolves won the bidding on who deploys first
ALLIES Deployment:
The Imperial Army deployed in a phalanx formation of Alternating Heavy Armour and heavy infantry support from left to right . Group Left a group of IG infantry supported 3 to 5 Tanks (2 Leman Russ and Predator and Vindicator) , The Allies Center was made up of a Space marine contingent (Librarian) and some Heavy infantry (mostly Deadeyes contingent) While Commisar Alfred’s Armour was concentrated into 2 formation the Center– Right was given 2 Baneblades with some light infantry support from Deadeyes light infantry While the HQ was being held by the rest of the Armoured company.
Reserves: IG units have between 5-7 Airmobile infantry formations/including suicide squads (Deep Strike), 4 other IG infantry formations and 2 Terminators squads.
WOLVES Deployment :
The Luna Wolves and Space wolves decided a defensive Formation deploying heavy infantry (Long Fangs and Devastator Squads on/in or near the trenches). An infantry unit was left to defend the HQ (unfortunately it was the deepest of our line which we almost regret on the last turn)
So from left to right we evenly deployed 3 Long Fangs, 3 scouts with sniper rifles and 3 Dev squads throughout the our defensive line. In the Center –Left the Luna wolves concentrated most of our Heavy Armour ( 3 Land Raiders), Terminator squad/s – with intention as being our Titan destroyer(as we expected the Allies Attack using their sheer amount of numbers and overwhelm us and probably take the Titan while we fire on their units at long range and slow them down then use Deep strike and drop pods to finish them).
Our Reserves : Luna wolves : terminators Deep Strike
Iron Wolves 4 Drop Pods(2 Dreadnoughts, Wolf Lord w retinue, Grey Hunters), 1 Vindicator and 3 Rhinos(Rune Priest, Grey Hunters,2 BC)
Turn One:
Wolves :
Movement : heavy infantry moved to better position (trenches and ditches) intention to shoot on the second turn:
Luna wolves sent in a unit with Plasma grenade (with the intention of destroying one of the Super heavy tanks).
Mobile units moved in at the rear of the IG Left Line (manage to disrupt part of the IG Armour units that was to support the Librarian.
Fire support: No major Gunfire - we realized none of our heavy weapons will reach the IG current position.
Although we manage to get 1 wound from the Librarian which he saved !!!
Allies:
Movement : Ultramarine Librarian dashed towards the objective on his bike- the rest of the intended strike force move up to support
Allies is just 4 inches away from the titan. Dropped in his terminators near the Titan covering his Librarian to take the objective- (2 turns and the titan will rise and will be used against us).
First Shots from the Allies mostly misses but manages to some of our troops (minor losses) but many shots falls short!!! But the Luna wolves Dreadnought was Hit and lost his last Cannons.
While a unit of airborne infantry dropped behind our lines and Blew up the Land Raider Terminus. “ Holy Crapp that’s the only tank we have that can stand up to the Titan, the 2 remaining Baneblade” !!! Luckily it hit the squad the blew it up- as consolation- unfortunately it also killed a sniper from my wolf scouts. . . Its force decision next turn for the wolves.
Close combat continues with terminators and dreadnought edging the Ultramarines 1-2.
Turn Two :
Wolves:
Deployment of reserves :
Drop pods Moved in to surround the Cut off units of the Ultramarines from the rest of their Army – we must stop that Librarian!!!. The Units from the Luna Wolves was posed to hammer the Isolated Ultramarines. While we give supporting and covering fire (also effectively covering the line of Site from enemy tanks against the bulk of our units :D ) From our drop pods . using them as shields from heavy long range fire support of the IG – Heavy Guns .
Movement
My Rhinos and Vindicator from the Flank started to stem off the armour support units
Shooting :
The Luna Wolves hit the Ultramarines Hard but failed to Finish off them off . The iron wolves gave whilthering fire to destroy the remnants of his force (the librarian is down to 1 wound. – ( Next turn or else TITAN LIVES!!!)
Sniper shots were fired at IG infantry units :which was pinned , Psychic attacks – did some damage to enemy infantry but other Shooting did minor damage to the enemy units
Destroying a tank and damaging a Leman Russ. (Forced the Allies to turn and attack the units. The scout blew a Leman Russ Battle cannon .
Rune priest Called the storm on him giving him 5+ cover – save
Assault. Assault by the Luna Wolves on the Ultramarine units deciminated its numbers to 1 and as the Ven Dread Helped finish him off with Power fist attack . Close combat have started to tilt the favor on our side.
Allies Turn :
Reserves comes in for the IG – This time they had the advantage Drop behind enemy lines at lease 4 airborne squads 2 1 turn from our HQ which was under defended (1-5-man squad), then just behind my disembarked units Loads of Infantry (4 -10man IG squads ) popped from their deployment zone to shoot at my units behind: (THIS MOVE Created a problem for us our own HQ will be overrun!!! in the next few turns and with no possibility of counter attack from any of our forces …Tactically outstanding for the IG Kudos!!!)
Flank action:
Shooting the whole Allies where busy – immobilized my Rhinos and destroyed my Vindicator battle cannon – Scouts and Grey hunters to lest than 2 units each!!!
The 4 IG troops choose the Rune priest as their target Miracles do Happened !!! He survives 40 Shots with his last wound!!! 30 Misses from 2 laspistols , 3 meltagun shots. And saved on a cover save on the Plasma Pistol shot !!!
“ All that shots for 2 wounds!!!” – “Alfred use your battle cannon against the blood Claws .. “ Deadeye answered
Left me with 2 units left to fight 4 squads the 3 – Blood Claws and the Priest
Center of the line
Heavy Fire support was given to the Ultramarines from long range Battlecannon to great effect almost halve if not destroyed the Luna wolves attacking units (infantry 3 terminators was lost and 4 Space marines !!!
Fire from IG attacking the lines from behind : almost killed off a Luna wolf unit of Infantry and killed 2 Long fangs with M. Launchers… Its the Allies turn to smash our lines from behind!!!
Turn 3
Wolves Movement :
Not much movement this time for the Wolves Busy thinking of which to shoot hehehe !!!
Shooting :
Center:
Shooting Action we finally Finally Killed the Librarian
Flank Action :
Shot the hell out of 2 IG squads – one was down to 3 the other 6
Backend action:
shooting heavy fire fights between IG units starts – Luna Wolves hopped to turn the advancing airborne units and hold the HQ. to no avail only got 1 IG out of 6 not enough to stop them.
Assaults: BC attacked and destroyed the remaining IG troops in front the Rune Preist and the 2 grey hunters whipped the 6 man strong but manages to run !!!
Turn 3 – Wolves Hold the the Center But no pilots available to use the Titan!!(he got killed during the assault) The Iron wolves pilot was busy fighting IG n the flank!!!.
ALLIES
Movement :
Here we saw the movement of the 2 baneblades and all IG tanks towards the center to retake the Titan .. (a bit little to late )
Shooting : the open fire at all visible targets :D
Unlucky shots 1 shot by the baneblade misses and killed the IG from behind – saving the Power armored Luna Wolves to hold the HQ objective – Lucky miss!!!
But they manage to knock down my Dreadnought and blew up the Ven Dread !!!
Dead eye decided to move and shoot instead of assaulting my BC formation. Deciminated it to 4 units. While the shooting comes to an end!!! Failing to take the HQ and drop pods Held the Tanks where they are as it needed to take a detour to reach the target :D effectively blocking the Advance
Almost a Win for The Wolves on the Last Turn
LAST Turn
Wolves move in for the kill destroyed the most the isolated pockets of IG .from our backside .
I on the other hand consolidated my position and took the objectives
Allies Last hurrah !!!
Comisar Alfred already decided to withdraw but the ultramarines energized to salvage a devastating last turn to take as many wolves as he can and continued the last turn shooting at anything that isn’t IG :D He was able to kill the rune priest and finish off 2 more Luna wolves in PA and destroyed the scouts and the remaining Blood claws.
RESULTS:
Wolves Win 2 objectives to 1
END TIME 6PM
START TIME : 12ish
Apocalypse Battle – Floor Wars
Mission: Take and Hold : 1 Major objectives, 2 minor
Battle Field setup:
Main Objective : Take and hold the War Titan
Minor Objectives: Take the enemies Bunker/or Trench , Enemy Head Quarters
Special Rules: Specific pilots are nominated from each team. Nominated pilots (squad or Independent character operate (teleport engineers/pilots) and use the Titan : 6 inches from the objective controlling player can operate the Titan.
At the center of the Town is a broken Titan, abandon from the last battle. Trenches and buildings was setup near the forested area of the town. Approximately surrounded by the Trenches , ruin buildings and 4 Battle bunkers . heavily fortified surroundings makes the objective an easy target to well trenched units from any direction and attack or taking and holding it would not be easy as it is within 18-48 inches of the trenches.
Armies :
( Ultramarines supported Imperial Guards) Deadeye(ultramarines with IG) , Commisar Alfred (Armored Company with Banebaldes) Total of 6250 pts. vs. (Space Marine – Wolves ) Henri ( Space Wolves- Iron Wolves), Jesse (Pre-Heresy Luna Wolves) 6000 pts.
Deployment:
Wolves won the bidding on who deploys first
ALLIES Deployment:
The Imperial Army deployed in a phalanx formation of Alternating Heavy Armour and heavy infantry support from left to right . Group Left a group of IG infantry supported 3 to 5 Tanks (2 Leman Russ and Predator and Vindicator) , The Allies Center was made up of a Space marine contingent (Librarian) and some Heavy infantry (mostly Deadeyes contingent) While Commisar Alfred’s Armour was concentrated into 2 formation the Center– Right was given 2 Baneblades with some light infantry support from Deadeyes light infantry While the HQ was being held by the rest of the Armoured company.
Reserves: IG units have between 5-7 Airmobile infantry formations/including suicide squads (Deep Strike), 4 other IG infantry formations and 2 Terminators squads.
WOLVES Deployment :
The Luna Wolves and Space wolves decided a defensive Formation deploying heavy infantry (Long Fangs and Devastator Squads on/in or near the trenches). An infantry unit was left to defend the HQ (unfortunately it was the deepest of our line which we almost regret on the last turn)
So from left to right we evenly deployed 3 Long Fangs, 3 scouts with sniper rifles and 3 Dev squads throughout the our defensive line. In the Center –Left the Luna wolves concentrated most of our Heavy Armour ( 3 Land Raiders), Terminator squad/s – with intention as being our Titan destroyer(as we expected the Allies Attack using their sheer amount of numbers and overwhelm us and probably take the Titan while we fire on their units at long range and slow them down then use Deep strike and drop pods to finish them).
Our Reserves : Luna wolves : terminators Deep Strike
Iron Wolves 4 Drop Pods(2 Dreadnoughts, Wolf Lord w retinue, Grey Hunters), 1 Vindicator and 3 Rhinos(Rune Priest, Grey Hunters,2 BC)
Turn One:
Wolves :
Movement : heavy infantry moved to better position (trenches and ditches) intention to shoot on the second turn:
Luna wolves sent in a unit with Plasma grenade (with the intention of destroying one of the Super heavy tanks).
Mobile units moved in at the rear of the IG Left Line (manage to disrupt part of the IG Armour units that was to support the Librarian.
Fire support: No major Gunfire - we realized none of our heavy weapons will reach the IG current position.
Although we manage to get 1 wound from the Librarian which he saved !!!
Allies:
Movement : Ultramarine Librarian dashed towards the objective on his bike- the rest of the intended strike force move up to support
Allies is just 4 inches away from the titan. Dropped in his terminators near the Titan covering his Librarian to take the objective- (2 turns and the titan will rise and will be used against us).
First Shots from the Allies mostly misses but manages to some of our troops (minor losses) but many shots falls short!!! But the Luna wolves Dreadnought was Hit and lost his last Cannons.
While a unit of airborne infantry dropped behind our lines and Blew up the Land Raider Terminus. “ Holy Crapp that’s the only tank we have that can stand up to the Titan, the 2 remaining Baneblade” !!! Luckily it hit the squad the blew it up- as consolation- unfortunately it also killed a sniper from my wolf scouts. . . Its force decision next turn for the wolves.
Close combat continues with terminators and dreadnought edging the Ultramarines 1-2.
Turn Two :
Wolves:
Deployment of reserves :
Drop pods Moved in to surround the Cut off units of the Ultramarines from the rest of their Army – we must stop that Librarian!!!. The Units from the Luna Wolves was posed to hammer the Isolated Ultramarines. While we give supporting and covering fire (also effectively covering the line of Site from enemy tanks against the bulk of our units :D ) From our drop pods . using them as shields from heavy long range fire support of the IG – Heavy Guns .
Movement
My Rhinos and Vindicator from the Flank started to stem off the armour support units
Shooting :
The Luna Wolves hit the Ultramarines Hard but failed to Finish off them off . The iron wolves gave whilthering fire to destroy the remnants of his force (the librarian is down to 1 wound. – ( Next turn or else TITAN LIVES!!!)
Sniper shots were fired at IG infantry units :which was pinned , Psychic attacks – did some damage to enemy infantry but other Shooting did minor damage to the enemy units
Destroying a tank and damaging a Leman Russ. (Forced the Allies to turn and attack the units. The scout blew a Leman Russ Battle cannon .
Rune priest Called the storm on him giving him 5+ cover – save
Assault. Assault by the Luna Wolves on the Ultramarine units deciminated its numbers to 1 and as the Ven Dread Helped finish him off with Power fist attack . Close combat have started to tilt the favor on our side.
Allies Turn :
Reserves comes in for the IG – This time they had the advantage Drop behind enemy lines at lease 4 airborne squads 2 1 turn from our HQ which was under defended (1-5-man squad), then just behind my disembarked units Loads of Infantry (4 -10man IG squads ) popped from their deployment zone to shoot at my units behind: (THIS MOVE Created a problem for us our own HQ will be overrun!!! in the next few turns and with no possibility of counter attack from any of our forces …Tactically outstanding for the IG Kudos!!!)
Flank action:
Shooting the whole Allies where busy – immobilized my Rhinos and destroyed my Vindicator battle cannon – Scouts and Grey hunters to lest than 2 units each!!!
The 4 IG troops choose the Rune priest as their target Miracles do Happened !!! He survives 40 Shots with his last wound!!! 30 Misses from 2 laspistols , 3 meltagun shots. And saved on a cover save on the Plasma Pistol shot !!!
“ All that shots for 2 wounds!!!” – “Alfred use your battle cannon against the blood Claws .. “ Deadeye answered
Left me with 2 units left to fight 4 squads the 3 – Blood Claws and the Priest
Center of the line
Heavy Fire support was given to the Ultramarines from long range Battlecannon to great effect almost halve if not destroyed the Luna wolves attacking units (infantry 3 terminators was lost and 4 Space marines !!!
Fire from IG attacking the lines from behind : almost killed off a Luna wolf unit of Infantry and killed 2 Long fangs with M. Launchers… Its the Allies turn to smash our lines from behind!!!
Turn 3
Wolves Movement :
Not much movement this time for the Wolves Busy thinking of which to shoot hehehe !!!
Shooting :
Center:
Shooting Action we finally Finally Killed the Librarian
Flank Action :
Shot the hell out of 2 IG squads – one was down to 3 the other 6
Backend action:
shooting heavy fire fights between IG units starts – Luna Wolves hopped to turn the advancing airborne units and hold the HQ. to no avail only got 1 IG out of 6 not enough to stop them.
Assaults: BC attacked and destroyed the remaining IG troops in front the Rune Preist and the 2 grey hunters whipped the 6 man strong but manages to run !!!
Turn 3 – Wolves Hold the the Center But no pilots available to use the Titan!!(he got killed during the assault) The Iron wolves pilot was busy fighting IG n the flank!!!.
ALLIES
Movement :
Here we saw the movement of the 2 baneblades and all IG tanks towards the center to retake the Titan .. (a bit little to late )
Shooting : the open fire at all visible targets :D
Unlucky shots 1 shot by the baneblade misses and killed the IG from behind – saving the Power armored Luna Wolves to hold the HQ objective – Lucky miss!!!
But they manage to knock down my Dreadnought and blew up the Ven Dread !!!
Dead eye decided to move and shoot instead of assaulting my BC formation. Deciminated it to 4 units. While the shooting comes to an end!!! Failing to take the HQ and drop pods Held the Tanks where they are as it needed to take a detour to reach the target :D effectively blocking the Advance
Almost a Win for The Wolves on the Last Turn
LAST Turn
Wolves move in for the kill destroyed the most the isolated pockets of IG .from our backside .
I on the other hand consolidated my position and took the objectives
Allies Last hurrah !!!
Comisar Alfred already decided to withdraw but the ultramarines energized to salvage a devastating last turn to take as many wolves as he can and continued the last turn shooting at anything that isn’t IG :D He was able to kill the rune priest and finish off 2 more Luna wolves in PA and destroyed the scouts and the remaining Blood claws.
RESULTS:
Wolves Win 2 objectives to 1
END TIME 6PM
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